Showing posts with label Media Art. Show all posts
Showing posts with label Media Art. Show all posts

Tuesday, May 1, 2012

3. New Media - What next?

What might be missing: Real exploration of artists who work in these mediums. Although we did some exploring on our own, I feel that artists who use new media really use it as their real medium - I know we are inexperienced (some of us) in this field and I would have really liked to have been able to think of a project that incorporated new media into our own work, as part of our process. Our final project addresses it in some ways, but it still would have been nice to see some new media art in the flesh, or explore artists more in depth. It also would have been nice to work with a projector, but I guess that would be too complicated.

What I would like to take a step further: Making a video, making sound, putting it all together. I want to continue to experiment with both of those mediums - I know what I've been shooting isn't the highest quality but I'd like to continue to see where it takes me. I've been making short videos on my phone of flickering lights in places around the city, and I like the idea of viewing them very small, online, in the middle of a blank page, or something. In terms of sound - after doing the teachable moment video for the other class - I'm a little more interesting in audio storytelling, and creating narratives for still images. This is something I'm exploring for the final.

1. Media Art: Context?


image source here.

Last week, I posted a sound file, Attempts at Whistling, an experiment with the amplification of the sounds my lips and mouth make mixed in with my whistling (note: I can't whistle.) If I were to place this work in a context, I imagine it paired with images of mouths and lips moving, in a room with a projector. This actually already reminds me of an existing work by Amanda Long, titled "Mixed Messages" - a wall created by hundreds of mouths moving and breathing, causing the wall to look as if it is breathing together. A bit different, but I imagine a similar effect in a way - I would like to have the visual of the mouth smacking, blowing, making gross noises. I wonder if being in a highly enclosed space, with no visual, and complete white might work as well.


With the video project, I imagine the context to simply be in a video room - I think some of the elements of the window and the light/line might make it interesting to project upon a geometric surface, or something angles, but I think it would be superficial to project it onto a surface that mimics the video, or in a space that replicates what happens in the video - the context would really have to enhance the viewing experience in some way, or become inseparable to the video as part of the project. In that sense, I can't imagine any other context than a black video room. Although it may be interesting to play with size - perhaps on a small LCD screen. If it was cut even better, I would put it on multiple small LCD screens, only showing the clips of the window and the train itself, leaving out the faces. Or perhaps the faces would be at the ends, creating a narrative about 2 different people on the train, on opposite ends.