Tuesday, March 27, 2012

Homework: Video


train experiment #1 from michelle lee on Vimeo.



I'd like to experiment with splicing these videos together and playing with how the light flickers on and off.
train experiment #2 from michelle lee on Vimeo.

Research, Video Artist: Callum Cooper


Paradoxical Plane (Excerpt) from Callum Cooper on Vimeo.

Full Circle from Callum Cooper on Vimeo.

Callum Cooper is an artist from London. He distinguishes between artist and filmmaker - and the video "Full Circle" is actually for a fashion label - but I find it interesting that there are relationships between his sculptures and his videos. The motion of the camera is really enticing visually and the way one views spaces and plane, especially in "Paradoxical Plane." He shows different points of view in a way that really has you questioning, how did he shoot this video? how much of it is edited? It also gives you the notion of going in 360. 

Research, Video Artist: Len Lye

Len Lye (1901 - 1980) was one of the first artists to experiment with film and animation as an artistic process. He was also a kinetic sculptor. "Free Radicals" was created by scratching into black film stock. "A Colour Box" was actually made for the British General Post. I like how he uses a direct process with the film and is able to create these abstract, but musical and actually quite tangible animations paired with music.His work is a great reference for students who are just starting out in animation, and to discuss the pairing of music and sound. It is also a good example of how one can manipulate physical film by hand, and really explore how many ways it can be altered and changed in a playful manner.




Tuesday, March 20, 2012

Homework #7 (3.) Scanning in artistic practice

Using the scanner in art can be likened to photography and print/digital print in a sense. When I used it for our project, it reminded me more of printmaking than photography. One way to view it is that the scanner takes our three-dimensional understandings of objects and forms and flattens them into two-dimensional surfaces, allowing us to see textures and shapes in a new way. It reminds me of a mixed media collograph where you use different textures and objects, only to print them and discover how different they appear once rolled with ink. When you are putting objects onto the surface of the scanner - it is blank, like a piece of paper or a canvas. Unlike photography, where you are capturing existing spaces, or creating a three-dimensionality through the use of light in a studio set up, a scan is devoid of those "environmental" elements. Instead, it is an isolated study of objects, with certain parameters of how you can view it and change it. It can be likened to running the textures of a plastic bag through a printing press, or creating rubbings of different surfaces.